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Luc is the Tenkan Star and a minor character in Suikoden and Suikoden II, as well as the main antagonist of Suikoden III. A powerful magician in service of the Lady Leknaat, Luc bears the True Wind Rune and becomes increasingly troubled by fate as the series continues.
Profile
Suikoden
Ten years before the Gate Rune Wars, Luc was involved at an incident at the One Temple and left Harmonia to become Leknaat's apprentice. Luc is a student under Lady Seer Leknaat, and is chosen by her to help align the 108 Stars of Destiny under the leadership of Tir McDohl. Luc is reluctant, but does as he is told by Lady Leknaat, and proves a powerful force to be reckoned with during battles against the Scarlet Moon Empire, utilizing his power and prestige as a Magician numerous times in order to attain victory. After the war, Luc returned to Magician's Island with Lady Leknaat.
Suikoden II
When Leknaat visited Riou in the castle at North Window, she assigned Luc to assist Riou and company in the Dunan Unification War. Luc is the keeper of the Stone of Tablets and is responsible for keeping it up to date, as well as fighting in battles. During the war, he meets Sasarai (for the first time shown in-game), a Harmonian High Priest, and seems to have a strong connection with him, although Sasarai seems clueless over what it means. However, when he confronted Sasarai, he showed rare enthusiam to fight and caused the Harmonian forces to flee. After the Dunan Unification War, Luc became increasingly uneasy about his fate as the bearer of the True Wind Rune, and began a plot to destroy the True Rune. Luc is one of the few powerful magicians in the game using Wind based magic, and without a doubt he proves very useful and very powerful under any circumstances.
Suikoden III
Sometime after the Dunan Unification War, Luc became worried about the future he saw coming from the True Rune, and was angered by his destiny as a vessel for True Runes. He believed that there would be complete balance (Dharma) in the world, and it would be lifeless. He decided to take things into his own hands, and attempted to destroy a True Rune: his. He enlisted prominent strategist Albert Silverberg (who helped him recruit Yuber, the Black Knight) and Sarah, the great magician whom he rescued from the Circle Palace in Crystal Valley previously. Albert knows that to destroy the True Rune, he needs control of multiple other true runes, namely the other elemental runes.
To execute his plan, he became a bishop in Harmonia thanks to Hikusaak, with his identity hidden by a mask. Luc's plot to destroy the True Wind Rune involved him, Yuber, a magician named Sarah, and Albert Silverberg. Knowing he needs to bring the other true elemental rune bearers out into the open, he first starts rumors about the Fire Bringer being active in the Grasslands. He began a war between the grassland tribes and Zexen to manipulate the other elemental True Runes into the open so that he could steal them and use them to destroy his rune. Then, he helped incite a war in the Grasslands by having Sarah, disguised as Chris Lightfellow of the Zexen Knights, attack the Lizard Clan. The Lizard Clan Chief, Zepon, is killed in the attack, causing the infuriated Lizard Clan to ambush the Zexen Knights, resulting in all-out war in the Grasslands. The ensuing conflict allowed him access to the bearers of the True Fire, Water, Earth, and Lightning Runes, and he was able to steal the runes using a Sindar technique he learned in Harmonia. However, the Fire Bringer, led by the Flame Champion were able to defeat him at the Ceremonial Site, and stop his plans.
One of the two clones of Hikusaak, Luc's sole purpose was to carry a True Rune as a witless vessel. However, he was taken by the seer, Leknaat, to Magician's Island, where she raised him as her own and taught him rune magic and sorcery. Luc was a rather arrogant and cold child and preferred to keep to himself, and thus despised it when Leknaat sent him to fight beside Tir McDohl in the Toran Liberation War. Once the war ended, Luc returned to Leknaat's service only to be ordered to participate in another war three years later. However, this time his role was not so uneventful; he confronted his twin, Sasarai, and unleashed a powerful True Wind spell upon him and the Harmonian troops accompanying him. Luc's actions forced Sasarai to flee to Harmonia, thus fulfilling a "promise" he had made. Again, at the war's end, Luc returned to Leknaat's service.
Haunted by visions, his True Wind Rune showed him of an empty, lifeless future, Luc was driven to betray Leknaat to pursue his own interests, as he wanted to stop this horrible future he had seen from occurring. Wearing a mask to hide his identity, he was accepted as a Bishop in Harmonia surprisingly quickly at Hikusaak's word. From there, Luc and three others, Albert Silverberg, Sarah and Yuber, set to work to change the future. Luc's aim was to destroy his own True Rune, and himself with it, not caring about the consequences as ultimately it would mean the freedom of the human race. To do this, he would need the power of the other elemental True Runes. He reignited the war between the Grassland and Zexen by ordering Yuber to murder the Lizard Clan chief, Zepon. Using Sarah's power as well as his own, he created illusions of Zexen Knights at the Great Hollow on the day of the treaty signing between the two nations, forcing the Grasslanders to believe that the Zexens had thwarted the peace treaty. The Zexens, unaware of this, believed they had been stabbed in the back and ambushed. Several attempts to gather
the Runes were unsuccessful for Luc, such as when he attempted to acquire the True Water Rune at Alma Kinan and the True Fire Rune at the Flame Champion's Hideaway. Without the help of a second rune, he recognized that he would be unable to take any other True Runes. Therefore, Luc resorted to his final option, capturing the True Earth Rune of his twin brother, Sasarai, a bishop of Harmonia. After telling Sasarai the cold truth about their creation, he managed to steal Sasarai's rune from him by using a Sindar technique. After these actions, Luc was expelled from the Temple as a bishop.
Aware of Luc's plot by now, Harmonia, Zexen and Grassland united in order to stop him. Lacking the military support that he had enjoyed as bishop, Luc, along with Sarah and Yuber, was forced to use a summoning ability to call forth illusions to fight for them, a technique Luc learned from Leknaat. With the True Earth Rune in his possession, Luc's goal of gathering other True Runes was attainable.
Luc managed to gather all five True Elemental Runes and went to the Ceremonial Site, a ruin left by the Sindar. He was prepared to destroy
himself, but the Fire Bringer managed to vanquish his army of illusions and stormed the site, taking back their True Runes. As his final option, Luc tried to explain to the Flame Champion his motives and the visions of the future his rune had shown him. The Flame Champion refused to believe Luc's explanation and insisted on destroying him. Frustrated, Luc called forth the power of his True Rune and morphed into the rune incarnate, but his attempt was in vain. He was defeated and left to die as the building crumbled around him, with Sarah ever loyally by his side.
Role in the Game
Luc joins Tir automatically at Toran Castle.
Luc is a strong mage, but his weapon makes him a liability, as in the front row he can't take much damage due to his low HP, but in the back row he can't attack, either. This makes him reliant on his magic to do anything. He has a Guard Robe and Emblem permanently equipped, which limits his defensive options. Despite these shortcomings, Luc is one of the best mages in the game, only beaten out by Crowley.
Luc uses a Rod to fight.
Weapon Growth | ||||||||||||||||
Name | Wind Rod | Gale Rod | Gust Rod | |||||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 |
Strength | 3 | 5 | 7 | 10 | 13 | 17 | 28 | 33 | 38 | 44 | 60 | 70 | 85 | 100 | 114 | 130 |
Upgrade Luc to a Cyclone Rune or Thunder Rune to take better advantage of his magic power.
Character Statistics | |||
HP | 506 | ||
*MP | |||
LVL 1 | 9 | ||
LVL 2 | 9 | ||
LVL 3 | 9 | ||
LVL 4 | 9 | ||
LVL | 99 | ATK | |
EX | 999 | DEF | |
STR | 58 | 79 | |
SKL | 162 | MDF | |
MAG | 266 | SPD | 190 |
EVA | LUC | 78 |
Default Equipment | ||
---|---|---|
Helmet | {{{helmet}}} | |
Armor | {{{armor}}} | |
Shield | {{{shield}}} | |
Other 1 | Speed Ring(Permanent) | |
Other 2 | ' |
Luc has no Unite Attacks.
- Type: Magic
- Power: 25
"Wind Rune, Show your power."
"This is my fate."
He automatically joins in North Window Castle.
Luc becomes a very useful character early on with his magic power and Pixie Rune. The Pixie Rune allows him to attack from the back row, making him a well balanced mage. Luc has all three rune slots available and is one of the best characters to utilize the Blue Gate Rune. Due to his high magic, available rune slots, and spell charges; equipping Luc with two runes that can perform a Unite Magic spell will allow him to do it by himself, though it will cost two Lv. 4 spell charges to do so.
Luc still wields his Wind rod.
Weapon Growth | ||||||||||||||||
Name | Wind Rod | Gale Rod | Gust Rod | |||||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 |
Strength | 3 | 4 | 5 | 7 | 9 | 11 | 26 | 33 | 42 | 50 | 58 | 64 | 80 | 87 | 94 | 100 |
- Head -
- R. Hand - Wind Rune
- L. Hand - Pixie Rune
Upgrade the Wind Rune to a Cyclone Rune, and a Blue Gate Rune on his forehead for a good attack/support mage. The Pixie Rune is useful in the beginning when he has limited magic charges, but later on it's better to drop it for another magic rune like a Flowing Rune or even a magic enhancing rune like a Wizard Rune or Alertness Rune. The Darkness Rune is great on him, as he can do the highest possible damage from it compared to everyone else. He has very high affinities for every rune.
Character Statistics | |||
HP | 690 | ||
*MP | |||
LVL 1 | 9 | ||
LVL 2 | 9 | ||
LVL 3 | 7 | ||
LVL 4 | 4 | ||
LVL | 99 | ATK | |
EX | 999 | DEF | |
STR | 69 | 71 | |
SKL | 166 | MDF | 212 |
MAG | 242 | SPD | 202 |
EVA | LUC | 72 |
Default Equipment | ||
---|---|---|
Helmet | {{{helmet}}} | |
Armor | {{{armor}}} | |
Shield | {{{shield}}} | |
Other 1 | Speed Ring(Permanent) | |
Other 2 | Mega Medicine x3 | |
Other 3 | Bolt of Wrath x1 |
Luc can participate in Pretty Boy Attack with Futch and Sasuke.
Luc is a Magic unit who can attack opponents from afar.
- Wind Magic(x3) - Damage 1 enemy in a 5-grid area.
"I'm going on ahead..."
"......."
Richmond's Investigations
Name: Luc
Age: 17
From: Unknown
Position: Magic Unit Captain
"That sorceress, Leknaat, is the keeper of the 'Gate Rune', one of the 27 True Runes."
"Luc is pretty secretive about his past. I'm pretty sure something happened to him in the Holy Kingdom of Harmonia."
"10 years ago, he ran into some kinda trouble at the shrine. I don't know the details, but someone told him to keep his mouth shut about it."
Luc sends Riou no letters.
"He's a powerful sorceror with a good face, but a bad personality! It's Leknaat's pupil, Luc!!!!"
Luc: ..................................................
Luc becomes playable in his own parallel storyline after you have successfully recruited the 108 Stars of Destiny.
Luc may be the strongest mage in the game. He makes excellent work with the Pale Gate Rune, and his True Wind Rune, combined with his high magic skill ranking and his wind elemental boosting equipment, can make him a devastating character in battle.
Skills | Rank |
Fire Magic | A |
Water Magic | A |
Wind Magic | S |
Earth Magic | B+ |
Lightning Magic | A |
Magic Resistance | A |
Sword of Magic |
Character Statistics | |||
HP | 603 | ||
*MP | |||
LVL 1 | - | ||
LVL 2 | - | ||
LVL 3 | - | ||
LVL 4 | - | ||
LVL | 99 | EX | 999 |
PWR | 108 | SKL | 189 |
MGC | 255 | REP | 189 |
- | MDF | 255 | |
SPD | 188 | LUC | 188 |
Default Equipment | ||
---|---|---|
Head | Wind Hat | |
Body | Dream Robe | |
Shield | {{{shield}}} | |
Other 1 | Mega Medicine B x4 | |
Other 2 | Wind Magic Ring | |
Other 3 | Wind Amulet |
N/A
Weapon Growth | ||||||||||||||||
Name | Guardian's Eye | Guardian's Eye | Guardian's Eye | |||||||||||||
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 |
Strength | 6 | 18 | 31 | 43 | 55 | 78 | 88 | 98 | 107 | 117 | 127 | 151 | 161 | 171 | 180 | 190 |
- Head - Pale Gate Rune
- R. Hand - True Wind Rune
- L. Hand -
Trivia
- Luc's only weapon in Suikoden III is called "Guardian's Eye". It is a magic ring that he uses to shoot beams of energy. Also, he shares this weapon name with Sasarai, who has no additional upgrades either.
- Luc is the only former Star of Destiny to become a main antagonist in any of the Suikoden games.
- If all 108 Stars of Destiny are acquired in Suikoden III, then he is the second character to be playable through the first three games, with the first being Futch.
- Despite being an important character in Suikoden II and more so in Suikoden III, Luc can actually die in any Army Battle from Suikoden.
- In spite of being insulted by Fu Tan Chen in Suikoden II, Luc proves to be an extremely difficult judge to impress in Hai Yo's cook-off challenges.
- Luc's starting money in Suikoden III is 40,000 potch, the second-most of any main character in the series, behind Chris.