A rune meant to be embedded into a weapon, the user's attack will increase by 1 for every 1 hour he's active in party or every stats stone you use on him (capped at +127). Every two times the rune bearer get KO'ed, the bonus is decreased by 1 until reaches its min as 0.

  • Note: There's a bug with this rune that might cause it to give +999 ATK, making it a very overpowered rune if this happens.